It’s time for another exergame spotlight, and today we’re taking a look at Virtual Reality game, Audioshield.

We were inspired to spotlight Audioshield because it’s the warm-up game used by Tim Donahey in his VR workout routine that we’ve featured several times over the course of the campaign. Whilst it may not have the same aerobic effect as games like Holopoint, it can be an extremely effective upper-body workout. Oh and it’s great fun!

Audioshield visualises the beats of the song you’re listening to into orbs flying towards the player. The player must then use their hands to swing towards and punch the orb. With a blue shield in one hand, an orange in the other, and a combination purple shield, you score points by matching up shield colours with those of the corresponding orbs, with the difficulty increasing with the speed of each song.

Audioshield allows you to use your own songs or pull songs from online streaming services, keeping the gameplay fairly customisable. The scoring system is actually pretty interesting, with not only a technical score based on accuracy but also an ‘artistic expression’ score based on the amount of your physical activity and your punch power. It’s this second score that allows Audioshield to work well as an exergame and rate your physical activity.

Audioshield is exclusive to the HTC Vive which is one of the notable challenges with getting into active gaming through VR. A fair number of VR games will be exclusive to one of the major Virtual Reality systems, meaning that a bit like with consoles you have to either side with one and hope that the games you want come your way, or purchase both (Oculus Rift and HTC Vive) of the systems. With the incredible cost of Virtual Reality as its is right now in its infancy, for most people that simply won’t be feasible.

In the future, when the costs come down on the systems and/or exclusive titles become rarer, it will be an incredible time to be an active gamer. But at the moment, you’re better off getting involved playing mobile exergames or stepping back to some of the older, more affordable options.

-EC

We’re getting towards the end of our campaign now. If you have any exergames that you’d like us to spotlight, or any issues in the active gaming world that we should look at more closely, let us know using #activategamers

 

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